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Aid other Attack[]

Type of Feat: General [Base Action]
Prerequisite: n/a
Use: Selected.


In melee combat, you can help a friend attack or defend by distracting or interfering with an opponent. If you’re in position to make a melee attack on an opponent that is engaging a friend in melee combat, you can attempt to aid your friend as a standard action.

You make an attack roll against the target's AC with a +10 AB bonus, but do not press your attack to actually connect and do injury. If you succeed, your friend gains either a +2 bonus on his next attack roll against that opponent or a +2 bonus to AC against that opponent’s next attack (your choice), as long as that attack comes before the beginning of your next turn. Multiple characters can aid the same friend, and similar bonuses stack.

Gameplay Notes[]

Bugs[]

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